No ship. No settlement.
Just a strange world, and a signal that refuses to fade.
One shared planetary expedition · up to 50 players
Daily backup: 00:00 UTCOne account · up to three characters · select a character to join.
This unlinks the character from your account. Existing world and save history is preserved.
Craft equipment or select a piece to place in the world.
Grant a saved explorer permission to queue field meals with their own ingredients and receive their own output.
Carried resources and supplies. Store spare materials in a cargo locker.
A practical route from landing to a stocked home. No pop-ups or bonus items; learn at your own pace.
Click or tap terrain to walk toward it. Drag the world to orbit the camera. Drag the movement pad for precise movement; use the labeled Action button to gather, interact, attack or place. Hold Action to repeat gathering or attacks on the same target. Wheel or +/− changes camera distance. Keyboard shortcuts are optional.
Day and night follow this planet’s generated rotation, influenced by its size and distance from the sun. See Terminal → Server for its solar distance and rotation period. Mossbacks are neutral and yield meat. Bristleticks hunt at any time; Veilstalkers emerge only at night. Attack within 2.8 m; a cutter improves damage. Craft field meals from meat and fiber, then Eat to restore health.
Camp barriers stand directly on terrain. Wall lumens attach to a bulkhead or barrier edge; Rotate to match the wall. Craft a suit flashlight, then toggle Light. It drains battery while switched on.
Cargo lockers hold 200 item units shared by nearby players. Build one for 6 ferrite + 2 fiber, approach within 3 m, and use Action. Equipped tools do not use backpack space.
Decks snap to a 3 m grid. Bulkheads, canopies and anchors require a deck. Leave a wall edge open as your doorway. A canopy restores charge while you stand under it.
Ion winds arrive every 150 seconds and last 45 seconds. At zero charge, health falls. At zero health, you recover beside your claimed home bunk, or at landing if it is unavailable, with equipment intact.
The broken ring on the ridge carries a faint repeating signal. A field cutter might let you read it.
All pieces unlocked. Open Terminal → Vehicles to spawn vehicles too. Placement, support and collision checks still apply. Turn this off to build normally.
Only the owner can assign roles or moderate staff. Moderators cannot spawn items, build for free, or change world settings. Bans disconnect active players within 30 seconds.
Short generated cues only. No speech or music. These settings stay in this browser.
Your preferences are saved automatically on this browser.
Important warnings and action confirmations remain visible.
ACTIVATE TO STORE →
← ACTIVATE TO TAKE
D-pad / arrows: move · ✕ / click: transfer · L1 / R1: switch inventory · ○ / Esc: close. Shift-click: whole stack. Selection stays in place after each transfer.
Grant a saved explorer full deposit and withdrawal access without sharing this locker's PIN.
Use the keypad here to set a PIN or unlock this locker. Empty the locker before dismantling it.